Using the VLE more

The problem with the VLE sometimes is that practitioners often use it merely as a glorified content repository and not much more.

So how do you get practitioners to use the VLE more?

Well you could use a model approach or grade use of of the VLE.

These can take time, and time is sometimes not always available.

One way is to get the practitioners from a particular curriculum area to attend a session on features of the VLE. This session should be not too long, a hour is certainly practical. Within the session various functions of the VLE are demonstrated and a short explanation on a learning or administrative problem that it solves.

All the practitioners then choose at least one feature that they will use with their learners on one of their courses. Features could include voting, feedback, discussion forum, photo gallery.

They will then report back (say in a team meeting) on the impact and outcome of using this functionality, before choosing the next feature, and so on… They may want to involve their learners in this process too.

This is about moving the responsibility of using the VLE to the practitioner, and their continuing personal development in the use of the VLE.

Focus on the technology or not?

So what comes first, technology or pedagogy?

You will often hear people, especially at learning technology conferences talk about how we focus too much on the technology and we should be putting learning first, focus on the pedagogy. Put pedagogy first and then apply appropriate use of technology to solve that pedagogical problem. It’s as though there is a problem about talking about technology and the use of technology without putting the pedagogical problem at the forefront.

Of course if we put technology first, then we could be seen to be shoehorning technology into the learning, a bolt-on perhaps…

Or not!

I do wonder about the point of a learning technology conference that doesn’t give weight to the very technologies that we are discussing and presenting about in these events and conferences.

It’s not always about the technology, however in order to utilise technology effectively and efficiently, it is vital that practitioners are aware of the potential and availability of technology.

How else are they going to apply the use of technological solutions to learning problems?

Most practitioners are more than aware of the learning problems they and their learners face, what they need are solutions to those problems.

The issue I have with putting the learning problem first at conferences and events is that implies that everyone has that specific learning problem and that one solution fits.

Really?

Yes there are generic learning problems that we face, but most learning problems will be subject to who is leading that learning and who the learners are.

In the end what happens is that learning problems become adapted to fit other learning problems and it’s not always a good fit, so the technological solution becomes less of a solution and becomes more of a problem.

The issue is much more about context.

In the context of the classroom or lecture theatre, a practitioner is facing a series of learning problems that need solving. Some of these if not all of them can be solved using traditional learning methods and processes. However some of them can be solved smarter, more efficiently (ie cheaper) or solved faster using learning technologies.

This comes back to the earlier point that, it is vital that practitioners are aware of the potential and availability of technology. When they know what is available and importantly what it is capable of then they can apply technological solutions to their learning problems.

Likewise in the context of an event or a conference session, the focus can be on the technology, as we don’t know what the learning problems are, and to be honest there are too many variables in play that would allow us to effectively start with the learning. By moving the focus onto the technology, we can start to improve the knowledge and skills of practitioners to ensure that they are aware of the potential of different technologies in order to support them solving problems and meeting challenges they face with their teaching and with their learners.

So when I have led sessions on mobile learning, I have often put the focus on the mobile technologies even though I know that mobile learning is not about mobile devices, but about learning. However by explaining to practitioners what can be done with the PlayStation Portable (PSP) and what it is capable of (especially with the GO! Camera attached), the practitioners in that session will be aware of the potential of the PSP and when they next face a pedagogical problem they will know then if the PSP is a solution for the learning and their learners. I know a Sports Lecturer for example who did just this. His learners needed to study body movement analysis, in the past they used pencils and paper out on the sports field, it worked, but wasn’t entirely practical. By changing to using the PSP and camera they were able to not only video and photograph sports movements, they could review them in the field (on the PSP’s large screen) and also refer back to them once back in college. When I led that session on PSPs, there was no way that I could have known about the curriculum, learners of everyone in that room, any learning problems I started with, wouldn’t be relevant to many people in the room and I could have lost them before we even started. When talking about the PSP as a solution, I know from experience that practitioners would have said, “well that wouldn’t work with my subject” or “well my learners are different, so that wouldn’t work”.

Part of the issue is that I find many practitioners can’t visualise outside their subject and context, so find it difficult to adapt solutions for different problems, to problems of their own. However given a more open view on the subject, if they are aware of the potential then they can often apply the use of technology to their solution and solve their problems. In other words it’s an ownership issue.

The real challenge is that new technologies (and I am thinking mobile here) offer radically different solutions to learning problems and practitioners though can apply the technology to their own problems, don’t always see the potential to do more and to do it better, as the solution is out of a traditional learning context.

So yes by putting technology first at events and conferences we can solve pedagogical and learning problems. However there is a bigger issue in how we fundamentally change what we do, because in the main we have always done it that way and practitioners and learners have expectations that it will be done that way. When you remove them from this comfort zone then you have a bigger challenge than just thinking what should we focus on, technology or pedagogy.

However you have to start from somewhere and by explaining the potential that learning technologies offer, you are starting from a good place that will open minds to future potential and possibilities.

MindNode – Mac App of the Week

MindNode – Mac App of the Week

This is a regular feature of the blog looking at various apps available. Some of the apps will be useful for those involved in learning technologies, others will be useful in improving the way in which you work, whilst a few will be just plain fun! Some will be free, others will cost a little and one or two will be what some will think is quite expensive. Originally this feature focused on iPhone and iPad apps, however I have now expanded to include Mac, Windows and Android apps.

This week’s App is MindNode.

MindNode is an elegant and simple-to-use mindmapping application for collecting, organizing and outlining your thoughts and ideas as mind maps.

Mind maps can be used for many different tasks – including to-do lists, brainstorming, holiday planning, research, writing, project management – and in many different environments – school, meetings, workspace.

Features

  • Node Well: New nodes are created directly on the canvas. There is no need to access the toolbar or the application menu.
  • Multiple Mind Maps: The ability to create multiple mind maps on one canvas makes MindNode an ideal tool for brainstorming sessions.
  • Constrain node width and resize nodes: MindNode allows to automatically constrain the width of a node and to resize the node directly on the canvas.
  • No file format lock-in: MindNode support a variety of file formats. You can import and export FreeMind and OPML documents (used by many outlining applications) or export the mind map as PNG image, TIFF image, PDF, RTF or HTML document.

Free

This is the first time I have ventured away from iOS apps. This is for a range of reasons, people often ask me which apps I use on my Mac or on my Google Nexus One. Apple have launched the Mac App store which makes it easier for people to get apps, or at least more confident in getting different apps. Finally though the iPad and iPhone are great for doing some stuff, sometimes you need a “truck” and trucks need software too.

MindNode is a simple mindmapping application for the Mac. I like it because it is simple, elegant and works for me. However I suspect that if you are a mindmapping junkie then this is too simple for you. For others who are looking at the potential for mindmapping or for learners who want a free tool then I think MindNode fits that need.

You can very quickly and easily create mindmaps with multiple nodes and sibling and child nodes.

However to take it the next level you really want to go with the MindNode Pro. This enhanced version has many more features and extends the functionality, and at £11.99 is good value. Whether you should do this does depend on what or if your institution already has mindmapping software. We use Mindgenius so I think I will use that if I need to go beyond MindNode, however you may not have that choice.

MindNode is a nice simple elegant app that is a great way to start using mindmaps.

Get MindNode in the App Store.