Tag Archives: flash

Flash coming to iPhone, well not really

One of the things that many people don’t like about the internet experience on the iPhone was the lack of Flash.

So is Flash coming to the iPhone?

Well, no…

There will not be a flash player for the iPhone.

What there will be is the opportunity to create applications for the iPhone using Flash CS5. You create the Flash based activity or application and then export as an iPhone .ipa application.

The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.

Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today.

Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple’s App Store and installing them on iPhone or iPod touch.

So if you can create Flash activities and games, well now you can create iPhone Apps.

Handheld Learning 2009 Day 3

Here I am at day three of Handheld Learning 2009.

I am presenting this afternoon in the MoLeNET session.

Yesterday’s Twitter session went well with some good feedback.

So much to talk about from this conference and also so much I want to talk about from outside the conference, Adobe’s Flash for the iPhone announcement, the worldwide release of the Kindle… so much to say and so little time.

Hoping to write a fair few words this evening on the train.

Expect to see a few reflections over the next few days.

Flash for the iPhone (well possibly)

One of the disadvantages of the iPhone is the lack of Flash support. Yes you have h.264 support for YouTube and BBC iPlayer, but many websites use Flash for navigation, and I have found it frustrating at times.

I have blogged before about the possibity of Flash for the iPhone, but another more interesting rumour has surfaced from Appleinsider.

Once thought to be building Flash for the iPhone mostly on its own, Adobe has mentioned at the World Economic Forum that it’s not only continuing work on the animation plug-in but has teamed up with Apple to make it a reality.

I hope that this rumour gets confirmed and we do get Flash for the iPhone.

Flash for the iPhone (well possibly)

Flash Player for the iPhone, perhaps!

Adobe and Arm have announced that they are working togther on Flash for ARM based devices.

Adobe Systems Incorporated and ARM today announced a technology collaboration to optimize and enable Adobe® Flash® Player 10 and Adobe AIR™ for ARM Powered® devices, ranging from mobile phones to set-top boxes, mobile Internet devices, televisions, automotive platforms, personal media players and other mobile computing devices. The collaboration is expected to accelerate mobile graphics and video capabilities on ARM platforms to bring rich Internet applications and Web services to mobile devices and consumer electronics worldwide.

Macrumors speculates that this could means the iPhone.

This optimization is targeted at the existing ARM11 family (used in the iPhone) and will be available in the second half of 2009. Details are rather sparse, though the implication appears to be that this “optimization” will deliver Adobe Flash to existing mobile devices that are based on the latest ARM platforms.

PCMag further specifies that “devices with at least 200 MHz processors, more than around 16 Mbytes of RAM and a ‘completely capable [Web] browser’ will be able to render Web-based Flash content.” Apple’s iPhone, of course, fits into all these categories, which raises the question whether or not this could finally deliver Flash functionality to the current iPhone.

One of the “problems” with the iPhone and iPod touch is the lack of Flash support.

Lots of mobile learning content is Flash based and therefore does not work on the iPhone.

It is possible to create interactive learning apps for the iPhone using the SDK but that is beyond the scope for most creative teachers who want to use the device.

Flash Player for the Google G1

Flash Player for the Google G1

Okay so it is possible for Flash to run on a Google G1, previously in the blog I mentioned the lack of a Flash Player on the Google G1. According to Engadget:

At Adobe’s MAX event this morning, none other than Andy Rubin himself helped to demo Flash running on a G1, proving that it’s possible.

It would seem that Adobe and Google are working together.

Adobe and Google are pooling their collective noggins to make it happen

Good news.

Wonder if we’ll see Flash on the iPhone.