Category Archives: psp

Sketching on the PSP (or teaching an old dog new tricks)

One of the advantages of giving technology to learners is more often then not they will teach you what it can do.

We have been using PSPs (with the camera attachment) with a group of 14 year old learners. This is part of our MoLeNET project.

They have been using them to create stuff.

One of them today told their tutor about the effects option (something I had certainly missed) and the tutor told me.

One of the nice effects is the Sketch effect.

Sketching on the PSP (or teaching an old dog new tricks)

Now from a photography purist perspective you should really shoot in full colour and then use filters for this kind of effect.

Well that’s all nice and dandy if you have the computers (and software) to do this, but sometimes you don’t and come on let’s be honest a 1.3MP camera (which is what you have on top of the PSP) is certainly not a high end camera.

It’s actually quite an effective effect and much better than other sketch type effects or filters I have used.

Alas you can’t capture video with a sketch effect (though I am thinking if I can using a Pinnacle device we have.

Need to write a guide.

PSP or iPod touch, that is the question?

I believe that the iPod touch has a lot of potential when it comes to mobile learning.

I think the SDK gives a whole new way of working with the iPod and Exchange intergration via ActivSync allows it to be used at an enterprise/institutional level that wasn’t possible before.

In our MoLeNET project we have a group using the iPod touch and another group using the iPod classic. If you remove the wireless aspect, the classic (or nano) is a much more flexible device. What makes the touch special is the wireless capability.

The fact you can browse the internet, use e-mail, web widgets, etc… on the iPod touch makes it much more usable for some aspects of learning than the “traditional” iPod.

My colleague Alan though mentions one failing of the iPod touch over other iPods. With the nano and the classic you can use them as USB storage devices to store files, however this is not possible with the iPod touch.

You will need to consider that the touch interface does mean the screen gets grubby pretty quickly and the included cloth will need to be used on a regular basis.

Another disadvantage is that it can’t play Flash based content.

So what about the PSP?

PSP or iPod touch, that is the question

Well it has a bigger screen for one thing and it can play games!

I do like the PSP and at £120 is cheaper than the iPod touch.

It does not require iTunes and can be connected to a PC via a simple USB cable. With extras you can use Skype, record video and audio, and use GPS. The PSP also has built in speakers which means you don’t always have to use headphones.

However it comes with no onboard storage, so you will also need to buy a Memory Stick Duo for it. The wireless browser is okay, but nowhere near the level of usability or sophistication of the iPod touch browser.

Text entry is, well let’s just say, it’s interesting compared to other devices, it does mean that entering URLs is not easy.

The PSP can play “some” Flash based content.

So which one do I prefer?

Well I do use both on a regular basis, but for me the iPod touch wins out.

PSP Featureless

Have been installing and trying out some new features for the PSP. The new 3.90 firmware includes support for Skype, which installs and works, but I have no audio input, so no phone calls for me.

PSP Featureless

Also installed the internet radio, but can’t seem to pick any up, back to the normal radio then.

Finally there is a new service called GoMessenger, however though 3.90 supports it, the software isn’t available for download yet, should allow for instant messaging when it is available.

Overall a bit of a disappointment really.

Connecting your PSP to a Projector or a TV or similar…

One of the new features of the 2000 series of the PSP is that you can now purchase an AV cable which allows you to watch video or view photographs through your TV (or through a projector if it has composite video inputs).

I recently got hold of a cable, it is available through Amazon, but initially I tried at my local Sony centre (well the PSP is a Sony product and it’s an AV cable and the store has lots of big tellies) well no luck there. Nor at Dixons (well dot Curry Digital’ish aren’t they called) in the end I tried Game and found one on the bottom shelf nearly hidden away.

At £12.99 it’s not expensive, but it’s not cheap either, but it does work very well.

Connecting your PSP to a Projector or a TV or similar...

Initially I tried the cable with one of those small portable Toshiba LED projectors and though I couldn’t get any audio it worked much better than I thought it was going to.

Then into a classroom with a projector, all our rooms at Gloucestershire College which have Activboards (which is virtualy all of them) as well as a computer also have an amp and speakers allowing you to play audio very easily in the classroom, so quickly connected to the AV cable to the video input and the amp and there was video form the PSP playing through the big screen.

Also tried PowerPoint slides saved as images which worked well, and a Keynote presentation saved as a movie file complete with audio track which worked even better.

One concern I did have was that there was a warning on the packaging that the PSP could only output in NTSC format only and of course here in the UK we use PAL, so when I got home I connected it to my TV, which is an older Sony CRT model and it worked really really well.

Overall I was impressed with the cable and the quality of the output. It certainly is one option for presenting audio and visual content through a projector or a TV and therefore useful not just for teaching staff in presenting learning resources, but also for learners with accessibility issues in accessing PSP content on a small screen.

PSP GPS Pricing

This spring will see the release of the GPS unit for the PSP according to PSP Fanboy.

GPS receiver and UMD (including maps of the relevant country): RRP €119 (approx £89)

GPS receiver, UMD (including maps), Car Adaptor and Car Mount: RRP €149 (approx £111)

PSP, GPS receiver, UMD (including maps), Car Adaptor and Car Mount: RRP €299 (approx £223)

Interestingly you will be able to see landmarks in 3D.

When you travel on foot, you’ll be able to see cities in full 3D. You can select a destination, and watch landmarks and other POIs appear on the screen.PSP GPS Pricing

PSP Keyboard

It’s looking like there will be an official keyboard for the PSP, you may have read my earlier posting on mobile device text entry in particular I was quite scathing about text entry on the PSP.

Text entry on the PSP is to be brutally honest only something you want to do only on the rare occasion. I find the mobile phone type entry somewhat comple, more so if you need to enter numbers at all.

A keyboard will certainly make it easier for users to enter text and urls, so is to be welcomed.

Obviously this will be too late for the current MoLeNET projects, but if you have bought a bunch of PSPs then you may want to consider getting these when they become available. PSP Keyboard

Full Resolution Video on the PSP

If you have a PSP with firmware 3.30 or later you can now (much more easily) play full screen h.264 video.

Prior to firmware 3.30 adding video to a PSP was a bit hit and miss.

Full Resolution Video on the PSP

When I first got a PSP I was very disappointed with the quality of the video I encoded for it using either EyeTV or Toast, more so when I compared it to the demo video I had on the demo UMD disk which came with it.

It wasn’t for some time that I didn’t realise that the PSP did not support full resolution video from a Memory Stick.

You also had to convert the video to a specific MP4 format and importantly change the name to something unfamiliar like M4V01011 and then find the obscure \MP_ROOT\100MNV01\ folder. You were restricted to a 368 x 208 resolution. If you wanted a thumbnail you had to create a jpg file and then rename it as .thm all quite complicated though there were quite a few tools that allowed you to do this quickly and easily (I used Toast quite a bit). One problem was working out what video files  were what (easy on the PSP, more complex on a computer).

With the release of firmware 3.30 this changed.

Encoding full resolution h.264 video for the PSP is now possible, this means that you can use the full 480 x 272 resolution and the excellent quality and compression of h.264.

However when I started to encode video for a PSP with firmware 3.30 I did initially have a few problems.

I tried to encode some full resolution video using VisualHub and the in-built settings and then some settings from a forum. However in both instances the video would not play on the PSP.

I initially thought it was maybe because at the time I was using the trial version of VisualHub (which has a two minute limit). However using the default low res settings it encoded and played fine.

I even formatted the Memory Stick wondering if that would solve it, it didn’t.

So I encoded the video in the original pre 3.30 firmware specificiations. As I copied over the video to the \MP_ROOT\100MNV01\ folder when I noticed a Video folder in the root of the Memory Stick.

So I copied the full resolution video over to this video folder, and guess what, yes full resolution h.264 video on my PSP.

Really impressed with the quality.

Really impressed with VisualHub.

So if you have firmware 3.30 or later ensure that you use the PSP to format the memory stick and then you will have a video folder into which you can copy the video files without having to worry about any naming conventions and be able to have full resolution high quality video.

Keyboard or no keyboard or “call that a keyboard”?

One of the key issues with any mobile device is text entry, even if all you are entering is a URL.

People seem to be able to use a mobile phone keypad for SMS messages, but more often then not we are talking about phone numbers (easy) and text speech (u no wot i mn). Using any kind of mobile phone keypad for entering an e-mail address or an internet address (URL) can be fraught with difficulty and complexity.

Using a variety of mobile devices recently I have encountered a variety of interesting solutions to the problem of entering text.

I (and the Guardian) weren’t too enamored with the keypad of the Sony VAIO UX1XN but compared to some it’s lovely and really easy to use.

Keyboard or no keyboard or “call that a keyboard”?

The split keyboard of the Q1 Ultra is in my opinion almost unuseable in comparison, though the tablet entry is much better than the UX1XN – could that be down to the bigger 7″ screen I wonder? The buttons are very small and it’s easy to hit the wrong key.

Q1 Ultra

One of the problems I have with a lot of UMPC devices is when using Tablet PC text entry and handwriting recognition. Whereas most (full size) tablets use a tablet pen and a screen, the UMPC devices use a stylus touch entry.

What this does mean is that if you touch any other part of the screen as you write with a stylus, then that touch counts as a click and your handwriting goes all over the place. With a tablet pen, the screen only responds to the pen, which is nice until you lose the pen (they can be expensive to replace).

After much usage, I have to say I much prefer to use a tablet pen over a stylus.

Text entry on the PSP is to be brutally honest only something you want to do only on the rare occasion. I find the mobile phone type entry somewhat comple, more so if you need to enter numbers at all.

Using the keyboard on the iPod touch (and I guess the iPhone as well) is an interesting experience. It certainly works much better than the dialkeys available on some UMPCs, but again it is all to easy to hit the wrong key as you type something in.

Overall entering text on any mobile device is fraught with difficulty and complexity and the more you use a device the more familar you get with it, the easier it gets and quicker you become.

However if you are using mobile devices with a group who only use the device rarely, then you should consider alternatives to text entry directly onto the mobile device otherwise you may find that your learners start to hate the device rather than use the device for learning.

Use the device where it has strengths such as audio and video, and use other tools such as pen and paper or a computer with a full size keyboard when you want the learner to create a lot of text.

This means that learning scenarios need to be designed to avoid excessive text entry onto a mobile device, and often that means that traditional learning scenarios will not translate easily and simply to a PSP for example.

Think about replacing text entry with an audio or a video recording – the UX1XN and Q1 Ultra both have cameras and microphones which can be used for that, you can also get a camera and microphone for the PSP as well.

It is not essential or necessary for the learner to complete a learning scenario solely on a mobile device, let them use other tools to complete the learning activity, the mobile device should be just the one component that helps build the activity.